How to Present Your Contact Information
- Full name.
- Professional email address (avoid unprofessional ones).
- Link to your portfolio, LinkedIn, or relevant online profiles (if applicable).
- Phone number with a professional voicemail.
Creative and detail-oriented Concept Artist with over 5 years of experience in designing innovative characters and environments for AAA video games and animations. Proficient in Adobe Creative Suite and Sketch, with a proven track record of bringing imaginative concepts to life through compelling visuals. Seeking to leverage my artistic skills and project management capabilities to contribute to innovative and challenging projects.
Technical Skills:
- Adobe Photoshop
- Corel Painter
- 3D Modeling Software (e.g., ZBrush, Blender)
- Digital Illustration
- Storyboarding
- Animation
- Character Design
Soft Skills:
- Creativity
- Collaboration
- Communication
- Time Management
- Attention to Detail
- Problem-Solving
KPIs (Key Performance Indicators):
- Number of concepts approved for production.
- Creative input and idea generation.
- Adherence to project timelines.
OKRs (Objectives and Key Results):
- Increase approval rates for concepts by 20% within the next six months.
- Develop new design styles that attract client attention, aiming to achieve 3 notable project awards this year.
- Enhance collaboration process with other departments, reducing project revision rounds by 15%.
List your experience in reverse chronological order. Focus on achievements, responsibilities, and quantifiable outcomes.
Right Example:
- Conceptualized and designed over 150 unique characters for an award-winning video game, leading to a 25% increase in user engagement.
- Collaborated with a team of 15 - including writers and directors - to develop visual storylines for a high-profile animation series, earning a rating of 8.5/10 on major review sites.
- Produced high-quality concept art for environments in a virtual reality project, successfully capturing the aesthetic vision of the client and reducing pre-production time by 10%.
Wrong Example:
- Made drawings for a game.
- Worked with a team on an animation series.
- Created some artwork for various projects.